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Three.js-based implementation of 3D Gaussian splatting
2023年最新整理 c++后端开发,1000篇优秀博文,含内存,网络,架构设计,高性能,数据结构,基础组件,中间件,分布式相关
Official implementation of the SIGGRAPH 2024 paper "A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasets"
Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians
Full python interactive 3D Gaussian Splatting viewer for real-time editing and analyzing.
Development repository for the Triton language and compiler
[CVPR 2024 Highlight] Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering
Easily download and manage game cheats for your convenience
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A collaboration friendly studio for NeRFs
Toy Gaussian Splatting visualization in Unity
The official implementation of SAGA (Segment Any 3D GAussians)
[ECCV'2024] Gaussian Grouping for open-world Anything reconstruction, segmentation and editing.
A batched offline inference oriented version of segment-anything
[CVPR'24 Best Student Paper] Mip-Splatting: Alias-free 3D Gaussian Splatting
tutorial for writing custom pytorch cpp+cuda kernel, applied on volume rendering (NeRF)
[CVPR2023] NeRF-RPN: A general framework for object detection in NeRFs
Code release for NeRF (Neural Radiance Fields)
[ICLR 2024 Oral] Generative Gaussian Splatting for Efficient 3D Content Creation
Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"