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all-index-C.html
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html>
<head>
<META http-equiv="Content-Type" content="text/html; charset=UTF-8">
<title>C Index</title>
<link rel="stylesheet" href="style.css" type="text/css" media="screen">
<link rel="stylesheet" href="print.css" type="text/css" media="print">
</head>
<body>
<script type="text/javascript" language="javascript" src="asdoc.js"></script><script type="text/javascript" language="javascript" src="cookies.js"></script><script type="text/javascript" language="javascript">
<!--
asdocTitle = 'C Index - API Documentation';
var baseRef = '';
window.onload = configPage;
--></script>
<table style="display:none" id="titleTable" cellspacing="0" cellpadding="0" class="titleTable">
<tr>
<td align="left" class="titleTableTitle">API Documentation</td><td align="right" class="titleTableTopNav"><a onclick="loadClassListFrame('all-classes.html')" href="package-summary.html">All Packages</a> | <a onclick="loadClassListFrame('all-classes.html')" href="class-summary.html">All Classes</a> | <a href="index.html?all-index-C.html&index-list.html" id="framesLink1">Frames</a><a onclick="parent.location=document.location" href="" style="display:none" id="noFramesLink1">No Frames</a></td><td rowspan="3" align="right" class="titleTableLogo"><img alt="Adobe Logo" title="Adobe Logo" class="logoImage" src="images/logo.jpg"></td>
</tr>
<tr class="titleTableRow2">
<td align="left" id="subTitle" class="titleTableSubTitle">C Index</td><td align="right" id="subNav" class="titleTableSubNav"></td>
</tr>
<tr class="titleTableRow3">
<td colspan="2"> </td>
</tr>
</table>
<script type="text/javascript" language="javascript">
<!--
if (!isEclipse() || window.name != ECLIPSE_FRAME_NAME) {titleBar_setSubTitle("C Index"); titleBar_setSubNav(false,false,false,false,false,false,false,false,false,false,false,false,false,false);}
--></script>
<div class="MainContent">
<br>
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td colspan="2"><a name="C"></a><a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-A.html">A</a> <a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-B.html">B</a> <font style="bold" size="10px" color="black">C</font> <a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-D.html">D</a> <a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-E.html">E</a> <a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-F.html">F</a> <a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-G.html">G</a> <a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-H.html">H</a> <a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-I.html">I</a> <a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-J.html">J</a> <a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-K.html">K</a> <a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-L.html">L</a> <a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-M.html">M</a> <a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-N.html">N</a> <a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-O.html">O</a> <a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-P.html">P</a> <a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-Q.html">Q</a> <a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-R.html">R</a> <a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-S.html">S</a> <a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-T.html">T</a> <a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-U.html">U</a> <a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-V.html">V</a> <a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-W.html">W</a> <a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-X.html">X</a> <a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-Y.html">Y</a> <a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-Z.html">Z</a> </td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('org/flixel/data/class-list.html');" href="org/flixel/data/FlxKeyboard.html#C">C</a> — Property in class org.flixel.data.<a onclick="javascript:loadClassListFrame('org/flixel/data/class-list.html');" href="org/flixel/data/FlxKeyboard.html">FlxKeyboard</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxG.html#_cache">_cache</a> — Static property in class org.flixel.<a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxG.html">FlxG</a></td>
</tr>
<tr>
<td width="20"></td><td>
Internal storage system to prevent graphics from being used repeatedly in memory.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxSprite.html#_caf">_caf</a> — Property in class org.flixel.<a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxSprite.html">FlxSprite</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxSprite.html#calcFrame()">calcFrame</a>() — Method in class org.flixel.<a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxSprite.html">FlxSprite</a></td>
</tr>
<tr>
<td width="20"></td><td>
Internal function to update the current animation frame.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxText.html#calcFrame()">calcFrame</a>() — Method in class org.flixel.<a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxText.html">FlxText</a></td>
</tr>
<tr>
<td width="20"></td><td>
Internal function to update the current animation frame.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxButton.html#_callback">_callback</a> — Property in class org.flixel.<a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxButton.html">FlxButton</a></td>
</tr>
<tr>
<td width="20"></td><td>
This function is called when the button is clicked.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxSprite.html#_callback">_callback</a> — Property in class org.flixel.<a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxSprite.html">FlxSprite</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxTilemap.html#_callbacks">_callbacks</a> — Property in class org.flixel.<a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxTilemap.html">FlxTilemap</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('org/flixel/data/class-list.html');" href="org/flixel/data/FlxKeyboard.html#CAPSLOCK">CAPSLOCK</a> — Property in class org.flixel.data.<a onclick="javascript:loadClassListFrame('org/flixel/data/class-list.html');" href="org/flixel/data/FlxKeyboard.html">FlxKeyboard</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxG.html#changeSounds()">changeSounds</a>() — Static method in class org.flixel.<a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxG.html">FlxG</a></td>
</tr>
<tr>
<td width="20"></td><td>
An internal function that adjust the volume levels and the music channel after a change.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxSound.html#_channel">_channel</a> — Property in class org.flixel.<a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxSound.html">FlxSound</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxLayer.html#children()">children</a>() — Method in class org.flixel.<a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxLayer.html">FlxLayer</a></td>
</tr>
<tr>
<td width="20"></td><td>
Returns the array of children
</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxLayer.html#_children">_children</a> — Property in class org.flixel.<a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxLayer.html">FlxLayer</a></td>
</tr>
<tr>
<td width="20"></td><td>
Array of all the FlxCore objects that exist in this layer.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('org/flixel/data/class-list.html');" href="org/flixel/data/FlxFactory.html#className">className</a> — Property in class org.flixel.data.<a onclick="javascript:loadClassListFrame('org/flixel/data/class-list.html');" href="org/flixel/data/FlxFactory.html">FlxFactory</a></td>
</tr>
<tr>
<td width="20"></td><td>
This should always be the name of your main project/document class (e.g.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxCore.html#collide()">collide</a>(Core:<a href="org/flixel/FlxCore.html" onclick="javascript:loadClassListFrame('org/flixel./class-list.html');">org.flixel:FlxCore</a>) — Method in class org.flixel.<a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxCore.html">FlxCore</a></td>
</tr>
<tr>
<td width="20"></td><td>
Collides a <code>FlxCore</code> against this object.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxTilemap.html#collide()">collide</a>(Core:<a href="org/flixel/FlxCore.html" onclick="javascript:loadClassListFrame('org/flixel./class-list.html');">org.flixel:FlxCore</a>) — Method in class org.flixel.<a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxTilemap.html">FlxTilemap</a></td>
</tr>
<tr>
<td width="20"></td><td>
Collides a <code>FlxCore</code> object against the tilemap.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxCore.html#collideArray()">collideArray</a>(Cores) — Method in class org.flixel.<a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxCore.html">FlxCore</a></td>
</tr>
<tr>
<td width="20"></td><td>
Collides an array of <code>FlxCore</code> objects against the tilemap.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxG.html#collideArray()">collideArray</a>(Cores, Core:<a href="org/flixel/FlxCore.html" onclick="javascript:loadClassListFrame('org/flixel./class-list.html');">org.flixel:FlxCore</a>) — Static method in class org.flixel.<a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxG.html">FlxG</a></td>
</tr>
<tr>
<td width="20"></td><td>
Collides a <code>FlxCore</code> against the <code>FlxCores</code> in the array.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxG.html#collideArrays()">collideArrays</a>(Cores1, Cores2) — Static method in class org.flixel.<a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxG.html">FlxG</a></td>
</tr>
<tr>
<td width="20"></td><td>
Collides the first array of <code>FlxCores</code> against the second array of <code>FlxCores</code>.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxG.html#collideArraysX()">collideArraysX</a>(Cores1, Cores2) — Static method in class org.flixel.<a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxG.html">FlxG</a></td>
</tr>
<tr>
<td width="20"></td><td>
Collides the first array of <code>FlxCores</code> against the second array of <code>FlxCores</code> on the X axis only.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxG.html#collideArraysY()">collideArraysY</a>(Cores1, Cores2) — Static method in class org.flixel.<a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxG.html">FlxG</a></td>
</tr>
<tr>
<td width="20"></td><td>
Collides the first array of <code>FlxCores</code> against the second array of <code>FlxCores</code> on the Y axis only.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxCore.html#collideArrayX()">collideArrayX</a>(Cores) — Method in class org.flixel.<a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxCore.html">FlxCore</a></td>
</tr>
<tr>
<td width="20"></td><td>
Collides an array of <code>FlxCore</code> objects against the tilemap against the X axis only.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxG.html#collideArrayX()">collideArrayX</a>(Cores, Core:<a href="org/flixel/FlxCore.html" onclick="javascript:loadClassListFrame('org/flixel./class-list.html');">org.flixel:FlxCore</a>) — Static method in class org.flixel.<a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxG.html">FlxG</a></td>
</tr>
<tr>
<td width="20"></td><td> Collides a <code>FlxCore</code> against the <code>FlxCores</code> in the array on the X axis ONLY.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxCore.html#collideArrayY()">collideArrayY</a>(Cores) — Method in class org.flixel.<a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxCore.html">FlxCore</a></td>
</tr>
<tr>
<td width="20"></td><td>Collides an array of <code>FlxCore</code> objects against the tilemap against the Y axis only.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxG.html#collideArrayY()">collideArrayY</a>(Cores, Core:<a href="org/flixel/FlxCore.html" onclick="javascript:loadClassListFrame('org/flixel./class-list.html');">org.flixel:FlxCore</a>) — Static method in class org.flixel.<a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxG.html">FlxG</a></td>
</tr>
<tr>
<td width="20"></td><td>
Collides a <code>FlxCore</code> against the <code>FlxCores</code> in the array on the Y axis ONLY.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxTilemap.html#collideIndex">collideIndex</a> — Property in class org.flixel.<a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxTilemap.html">FlxTilemap</a></td>
</tr>
<tr>
<td width="20"></td><td>
What tile index will you start colliding with (default: 1).</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxCore.html#collideX()">collideX</a>(Core:<a href="org/flixel/FlxCore.html" onclick="javascript:loadClassListFrame('org/flixel./class-list.html');">org.flixel:FlxCore</a>) — Method in class org.flixel.<a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxCore.html">FlxCore</a></td>
</tr>
<tr>
<td width="20"></td><td>
Collides a <code>FlxCore</code> against this object on the X axis ONLY.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxCore.html#collideY()">collideY</a>(Core:<a href="org/flixel/FlxCore.html" onclick="javascript:loadClassListFrame('org/flixel./class-list.html');">org.flixel:FlxCore</a>) — Method in class org.flixel.<a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxCore.html">FlxCore</a></td>
</tr>
<tr>
<td width="20"></td><td>
Collides a <code>FlxCore</code> against this object on the Y axis ONLY.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxSprite.html#_color">_color</a> — Property in class org.flixel.<a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxSprite.html">FlxSprite</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxSprite.html#color">color</a> — Property in class org.flixel.<a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxSprite.html">FlxSprite</a></td>
</tr>
<tr>
<td width="20"></td><td>
Set <code>color</code> to a number in this format: 0xRRGGBB.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('org/flixel/data/class-list.html');" href="org/flixel/data/FlxKeyboard.html#COMMA">COMMA</a> — Property in class org.flixel.data.<a onclick="javascript:loadClassListFrame('org/flixel/data/class-list.html');" href="org/flixel/data/FlxKeyboard.html">FlxKeyboard</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('org/flixel/data/class-list.html');" href="org/flixel/data/FlxFade.html#_complete">_complete</a> — Property in class org.flixel.data.<a onclick="javascript:loadClassListFrame('org/flixel/data/class-list.html');" href="org/flixel/data/FlxFade.html">FlxFade</a></td>
</tr>
<tr>
<td width="20"></td><td>
Callback for when the effect is finished.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('org/flixel/data/class-list.html');" href="org/flixel/data/FlxFlash.html#_complete">_complete</a> — Property in class org.flixel.data.<a onclick="javascript:loadClassListFrame('org/flixel/data/class-list.html');" href="org/flixel/data/FlxFlash.html">FlxFlash</a></td>
</tr>
<tr>
<td width="20"></td><td>
Callback for when the effect is finished.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxG.html#computeVelocity()">computeVelocity</a>(Velocity, Acceleration, Drag, Max) — Static method in class org.flixel.<a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxG.html">FlxG</a></td>
</tr>
<tr>
<td width="20"></td><td>
A tween-like function that takes a starting velocity
and some other factors and returns an altered velocity.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxGame.html#_console">_console</a> — Property in class org.flixel.<a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxGame.html">FlxGame</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('org/flixel/data/class-list.html');" href="org/flixel/data/FlxKeyboard.html#CONTROL">CONTROL</a> — Property in class org.flixel.data.<a onclick="javascript:loadClassListFrame('org/flixel/data/class-list.html');" href="org/flixel/data/FlxKeyboard.html">FlxKeyboard</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxSound.html#_core">_core</a> — Property in class org.flixel.<a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxSound.html">FlxSound</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxG.html#createBitmap()">createBitmap</a>(Width, Height, Color, Unique) — Static method in class org.flixel.<a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxG.html">FlxG</a></td>
</tr>
<tr>
<td width="20"></td><td>
Generates a new <code>BitmapData</code> object (a colored square) and caches it.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxGame.html#_created">_created</a> — Property in class org.flixel.<a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxGame.html">FlxGame</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxSprite.html#createGraphic()">createGraphic</a>(Width, Height, Color, Unique) — Method in class org.flixel.<a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxSprite.html">FlxSprite</a></td>
</tr>
<tr>
<td width="20"></td><td>
This function creates a flat colored square image dynamically.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxEmitter.html#createSprites()">createSprites</a>(Graphics, Quantity, Multiple, Parent:<a href="org/flixel/FlxLayer.html" onclick="javascript:loadClassListFrame('org/flixel./class-list.html');">org.flixel:FlxLayer</a>) — Method in class org.flixel.<a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxEmitter.html">FlxEmitter</a></td>
</tr>
<tr>
<td width="20"></td><td>
This function generates a new array of sprites to attach to the emitter.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxSprite.html#_ct">_ct</a> — Property in class org.flixel.<a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxSprite.html">FlxSprite</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxSprite.html#_curAnim">_curAnim</a> — Property in class org.flixel.<a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxSprite.html">FlxSprite</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxSprite.html#_curFrame">_curFrame</a> — Property in class org.flixel.<a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxSprite.html">FlxSprite</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('org/flixel/data/class-list.html');" href="org/flixel/data/FlxMouse.html#_current">_current</a> — Property in class org.flixel.data.<a onclick="javascript:loadClassListFrame('org/flixel/data/class-list.html');" href="org/flixel/data/FlxMouse.html">FlxMouse</a></td>
</tr>
<tr>
<td width="20"></td><td>
Helper variable for tracking whether the mouse was just pressed or just released.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxGame.html#_cursor">_cursor</a> — Property in class org.flixel.<a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxGame.html">FlxGame</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxGame.html#_curState">_curState</a> — Property in class org.flixel.<a onclick="javascript:loadClassListFrame('org/flixel/class-list.html');" href="org/flixel/FlxGame.html">FlxGame</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td style="padding-bottom:20px" colspan="2"></td>
</tr>
<tr>
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